![]() ![]() When run under 3.8 or later, D3D9Wnd (0.6.6.6+) will automatically disable itself. Starting with the version 3.8 of W:A, most of D3D9Wnd's features have been integrated into the base game (such as windowed mode, in-game borderless / stretched / super-resolution mode, Ctrl+G unpinning and playing audio in background). It is an essential tool for live streaming the game, as it allows broadcasting software to integrate with the game on all Windows systems, along with keeping the game in background. With its borderless-fullscreen-window capacity, it makes Alt+Tab and minimization very quick (at the expense of slightly lower max framerate). It is commonly applied to solve game startup-related issues, such as 640×480 being unsupported, fullscreen mode crashing, multi-monitor flickering, and others. It is one of the most popular WormKit modules for Worms Armageddon 3.7.x. ![]() It replaces the previously used "wndmode" (DirectDraw emulator) module and allows for native windowing. It works by setting Direct3D 9 initialization flags to windowed, and applying lots of game-specific patches. ![]() D3D9Wnd is a WormKit module which allows you to run Worms Armageddon 3.7.x and some other games in windowed mode. ![]()
0 Comments
Leave a Reply. |