![]() After completing the game it’s hard to pick out highlights – you have a more general feeling of having had a pleasant time than anything else. But, despite all this good work, there’s something missing. The game’s functional – the graphics are vibrant and crisp (although the off-putting plasticine character models from previous Telltale games returns), and the voice actors, bar the awkwardly gruff Eastenders-esque Elaine, do a good job (Dominic Armato reprises his role as Guybrush from the third and fourth game). Telltale is following not only the original work, but everyone’s memory of it.Īs a result, what we have is a decent five hour opening episode that suffers from not having a single moment you’ll remember for longer than a day after completion. We all fondly remember Monkey Island’s best moments through rose-tinted nostalgia contact lenses, if not giant goggles. While the developer is made up of many ex-LucasArts employees, many of whom worked on the famed studio’s classic adventure games, it was always going to prove impossible to pen a script, create characters and produce puzzles on a par with Ron Gilbert, Tim Schafer and Dave Grossman’s work. Satisfying fans of the originals, those who were there, was an undoubtedly thankless task for Telltale. The first, Launch of the Screaming Narwhal, is available to download now for the PC. Now, some nine years after the poorly received fourth game in the series, Escape from Monkey Island, fans finally have a brand new Monkey Island adventure: Tales of Monkey Island, divided into five episodes and developed by Telltale Games. ![]() The clever humour, timeless music, memorable characters and ingenious puzzles etched hapless pirate wannabe Guybrush Threepwood, gorgeous Governor Elaine Marley and ghost pirate LeChuck in gaming’s pantheon of classic creations. Is there a more revered video game series? The first two Monkey Island games were arguably the greatest point and click adventures ever made. ![]()
0 Comments
Leave a Reply. |